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The major concern was to define all the games that the machine should play; what the colored overlays should be like, Magnavox having decided in their corporate wisdom to leave out the color circuitry, so they could save some money.
There were extensive debates about which games were to be included with the basic Odyssey product and which were to be set aside for after-market sale..so on. The circuitry designed into the Brown Box at Sanders was essentially copied with a few exceptions: Components for colored backgrounds were thrown out in favor of the plastic screen overlays.
Once that was in place, the Brown Box and all the design data turned over to Magnavox engineers in Fort Wayne; they got started on a prototype for what was to become their first Odyssey (Model 1TL200) TV Game in 1972.
Bill Harrison and Ralph made trips to Fort Wayne in March and June of 1971 to help with technical and marketing decisions.
The above prices do not include add-on accessories like the rifle, extra games and so on.
Some of these shows are even Older Than Television.
Called the Brown Box because of its simulated woodgrain self-adhesive covering, the Brown Box was used to take the project to the next and most important step: finding a licensee.
Demonstrations were made to Cable TV system operators Teleprompter in 1968.
Bill spent much of his time with George Kent and other Magnavox engineers assigned to the project.
Meanwhile, Ralph worked mostly with Bob Fritsche, who had become Magnavox’ Odyssey program manager.